French productions shine at The Game Awards 2022

French productions shine at The Game Awards 2022

12 December 2022
Stray

The video game Stray, developed by Montpellier-based BlueTwelve Studio, won two awards at the ceremony held in Los Angeles on Thursday, December 8.


We finally know the winners of the Game Awards! Not surprisingly, the two big favorites of this edition were highly rewarded, namely God of War: Ragnarök (Best narration, Best soundtrack, Best performance for Christopher Judge...) and especially Elden Ring. The latest title from the Japanese studio From Software won the GOTY (Game Of The Year) award, as well as three other awards.

But the Game Awards ceremony also rewarded several French productions, including the feline adventure game from Montpellier-based studio BlueTwelve, in South of France: Stray. Inspired by the cyberpunk aesthetic and the architecture of the Kowloon Citadel, this title published by Annapurna Interactive walked away with both Best Independent Game and Best First Independent Game awards. Mario + Rabbids: Sparks of Hope, co-developed by Ubisoft's Paris and Milan subsidiaries, won the award for Best Simulation/Strategy Game. Featuring turn-based combat gameplay, this crossover between the Italian plumber's universe and that of the Rabbids plunges the player into a world threatened by the evil entity Cursa.

Finally, if composer Olivier Derivière did not win for the bewitching score of A Plague Tale: Requiem, the Game Award for Best Adaptation went to the Parisian animation studio Fortiche for its work on Arcane. The series, produced in partnership with Riot Games and broadcast on Netflix, is inspired by the mythology of the League of Legends video game, particularly the regions of Piltover and Zaun.